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Produkt zum Begriff Objective-C:


  • Objective-C Phrasebook
    Objective-C Phrasebook

    Objective-C Phrasebook gives you the code phrases you need to quickly and effectively complete your programming projects with Objective-C, on systems including iOS and Mac OS X.   Concise and Accessible Easy to carry and easy to use–lets you ditch all those bulky books for one portable pocket guide   Flexible and Functional Packed with more than 100 customizable code snippets–so you can readily code elegant Objective-C in just about any situation

    Preis: 13.9 € | Versand*: 0 €
  • Programming in Objective-C
    Programming in Objective-C

    Programming in Objective-C, Fourth Edition Updated for iOS 5 and ARC Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and Mac platforms. The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C.Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. The fourth edition of this book has been updated to cover the significant changes that first appeared in iOS 5 and Xcode 4.2, including the use of Automatic Reference Counting (ARC) to improve and simplify memory management in Objective-C programs. “The best book on any programming language that I’ve ever read. If you want to learn Objective-C, buy it.”—Calvin Wolcott “An excellent resource for a new programmer who wants to learn Objective-C as their first programming language—a woefully underserved market.”—Pat Hughes Table of Contents 1 Introduction 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Categories and Protocols 12 The Preprocessor 13 Underlying C Language Features 14 Introduction to the Foundation Framework 15 Numbers, Strings, and Collections 16 Working with Files 17 Memory Management and Automatic Reference Counting 18 Copying Objects 19 Archiving 20 Introduction to Cocoa and Cocoa Touch 21 Writing iOS Applications A Glossary B Address Book Example Source Code

    Preis: 26.74 € | Versand*: 0 €
  • Programming in Objective-C 2.0
    Programming in Objective-C 2.0

    This is an eBook version of a printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Objective-C has become the standard programming language for application development on the Mac OS X and iOS platforms. A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on Apple platforms but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems. ¿ Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to the Objective-C language. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday programming needs. ¿ The second edition of this book covers Objective-C 2.0. It shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iOS SDK to develop programs designed specifically for iOS devices like the iPhone.¿

    Preis: 23.53 € | Versand*: 0 €
  • iOS and macOS Performance Tuning: Cocoa, Cocoa Touch, Objective-C, and Swift
    iOS and macOS Performance Tuning: Cocoa, Cocoa Touch, Objective-C, and Swift

    This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.In iOS and macOS™ Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program.   This up-to-date guide focuses entirely on performance optimization for macOS and iOS. Drawing on 25 years of experience optimizing Apple device software, Weiher identifies concrete performance problems that can be discovered empirically via measurement. Then, based on a deep understanding of fundamental principles, he presents specific techniques for solving them.   Weiher presents insights you won’t find anywhere else, most of them applying to both macOS and iOS development. Throughout, he reveals common pitfalls and misconceptions about Apple device performance, explains the realities, and helps you reflect those realities in code that performs beautifully. Understand optimization principles, measurement, tools, pitfalls, and techniques Recognize when to carefully optimize, and when it isn’t worth your timeBalance performance and encapsulation to create efficient object representations, communication, data access, and computationAvoid mistakes that slow down Objective-C programs and hinder later optimizationFix leaks and other problems with memory and resource managementAddress I/O issues associated with drives, networking, serialization, and SQLiteCode graphics and UIs that don’t overwhelm limited iOS device resourcesLearn what all developers need to know about Swift performance

    Preis: 31.02 € | Versand*: 0 €
  • Wie viel Speicherplatz benötigt das Betriebssystem Windows auf Laufwerk C?

    Die genaue Menge an Speicherplatz, die das Betriebssystem Windows auf Laufwerk C benötigt, hängt von der Version von Windows und anderen Faktoren ab. In der Regel benötigt Windows 10 etwa 20 GB bis 30 GB Speicherplatz auf Laufwerk C. Es ist jedoch ratsam, etwas zusätzlichen Speicherplatz für Updates, temporäre Dateien und andere Systemdateien bereitzustellen.

  • Ist es normal, dass Windows in C 70 GB Speicherplatz verbraucht?

    Ja, es ist normal, dass Windows in C etwa 70 GB Speicherplatz verbraucht. Das Betriebssystem selbst nimmt in der Regel etwa 20-30 GB ein, während der Rest für Systemdateien, temporäre Dateien und andere Programme reserviert ist. Es kann jedoch je nach Version von Windows und installierten Programmen variieren.

  • Was ist der Unterschied zwischen c und c?

    Es gibt keinen Unterschied zwischen "c" und "c". Es handelt sich um den gleichen Buchstaben im Alphabet.

  • Wie kann ich den Speicherplatz auf Laufwerk C freigeben und stattdessen Laufwerk E nutzen?

    Um Speicherplatz auf Laufwerk C freizugeben und stattdessen Laufwerk E zu nutzen, kannst du verschiedene Schritte unternehmen. Zuerst kannst du überprüfen, welche Dateien und Programme den meisten Platz auf Laufwerk C belegen und diese gegebenenfalls löschen oder auf Laufwerk E verschieben. Du kannst auch die Größe des Papierkorbs reduzieren oder temporäre Dateien löschen. Eine weitere Möglichkeit ist es, Programme und Spiele auf Laufwerk E zu installieren, anstatt auf Laufwerk C.

Ähnliche Suchbegriffe für Objective-C:


  • Objective-C Programming: The Big Nerd Ranch Guide
    Objective-C Programming: The Big Nerd Ranch Guide

    Want to write iOS apps or desktop Mac applications? This introduction to programming and the Objective-C language is your first step on the journey from someone who uses apps to someone who writes them. Based on Big Nerd Ranch's popular Objective-C Bootcamp, Objective-C Programming: The Big Nerd Ranch Guide covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer. Here are some of the topics covered: Using Xcode, Apple’s documentation, and other tools Programming basics: variables, loops, functions, etc. Objects, classes, methods, and messages Pointers, addresses, and memory management with ARC Properties and Key-Value Coding (KVC) Class extensions Categories Classes from the Foundation framework Blocks Delegation, target-action, and notification design patterns Key-Value Observing (KVO) Runtime basics

    Preis: 24.6 € | Versand*: 0 €
  • Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs
    Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs

    Write Truly Great iOS and OS X Code with Objective-C 2.0!   Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers’ best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips, shortcuts, and realistic code examples that are available nowhere else.   Through real-world examples, Galloway uncovers little-known Objective-C quirks, pitfalls, and intricacies that powerfully impact code behavior and performance. You’ll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that’s easier to understand, maintain, and improve. Galloway goes far beyond the core language, helping you integrate and leverage key Foundation framework classes and modern system libraries, such as Grand Central Dispatch.   Coverage includes Optimizing interactions and relationships between Objective-C objectsMastering interface and API design: writing classes that feel “right at home”Using protocols and categories to write maintainable, bug-resistant codeAvoiding memory leaks that can still occur even with Automatic Reference Counting (ARC)Writing modular, powerful code with Blocks and Grand Central DispatchLeveraging differences between Objective-C protocols and multiple inheritance in other languagesImproving code by more effectively using arrays, dictionaries, and setsUncovering surprising power in the Cocoa and Cocoa Touch frameworks

    Preis: 20.32 € | Versand*: 0 €
  • Objective-C Phrasebook
    Objective-C Phrasebook

    Objective-C Phrasebook gives you the code phrases you need to quickly and effectively complete your programming projects with Objective-C, on systems including iOS and Mac OS X.   Concise and Accessible Easy to carry and easy to use–lets you ditch all those bulky books for one portable pocket guide   Flexible and Functional Packed with more than 100 customizable code snippets–so you can readily code elegant Objective-C in just about any situation

    Preis: 18.18 € | Versand*: 0 €
  • Programming in Objective-C
    Programming in Objective-C

    Updated for OS X 10.9 Mavericks, iOS 7, and Xcode 5Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and OS X platforms. The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. This edition has been fully updated to incorporate new Objective-C features and technologies introduced with Xcode 5, iOS 7, and Mac OS X Mavericks.“The best book on any programming language that I’ve ever read. If you want to learn Objective-C, buy it.”—Calvin Wolcott “An excellent resource for a new programmer who wants to learn Objective-C as their first programming language—a woefully underserved market.”—Pat Hughes

    Preis: 22.46 € | Versand*: 0 €
  • Was ist USB-C 2? - Was ist USB-C 2?

    USB-C 2 ist eine Weiterentwicklung des USB-C Anschlusses, der schnellere Datenübertragungsraten und eine höhere Leistung ermöglicht. Im Vergleich zum ursprünglichen USB-C bietet USB-C 2 eine verbesserte Konnektivität und Effizienz. Dieser Anschluss wird zunehmend in modernen Geräten wie Laptops, Smartphones und Tablets verwendet, um eine schnellere und zuverlässigere Verbindung zu gewährleisten.

  • Wie löse ich cos(c^2(t)) nach c^2 auf?

    Um cos(c^2(t)) nach c^2 aufzulösen, musst du die Umkehrfunktion des Kosinus verwenden. Du kannst die Gleichung also umschreiben als c^2(t) = arccos(cos(c^2(t))). Beachte jedoch, dass dies eine implizite Gleichung ist und es möglicherweise schwierig sein kann, eine explizite Lösung für c^2(t) zu finden.

  • Was sind die Vor- und Nachteile verschiedener Dateiformate in Bezug auf Speicherplatz, Bildqualität und Kompatibilität mit verschiedenen Softwareanwendungen?

    Das JPEG-Format bietet eine gute Komprimierung, was zu einer geringen Dateigröße führt, aber die Bildqualität kann bei wiederholtem Speichern leiden. PNG-Dateien bieten eine verlustfreie Komprimierung und unterstützen Transparenz, aber sie können größere Dateigrößen haben. Das TIFF-Format bietet eine hohe Bildqualität und unterstützt Ebenen, aber die Dateigrößen sind oft größer. PDF-Dateien sind plattformunabhängig und behalten das Layout bei, aber sie können große Dateigrößen haben und sind möglicherweise nicht für die Bearbeitung in allen Softwareanwendungen geeignet.

  • Ist C richtig?

    Ohne weitere Informationen kann ich nicht beurteilen, ob C richtig ist. Bitte geben Sie mehr Kontext oder Informationen, um eine genaue Antwort geben zu können.

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